Hi, Iβm Prince, a Unity Developer with 4+ years of experience building 2D/3D games, AR/VR applications, and simulation systems.
I specialize in creating physics-based gameplay, real-time systems, and performance-optimized experiences across mobile, PC, and XR platforms.
My work focuses on vehicle simulations, multiplayer systems, and interactive gameplay mechanics, combining technical depth with engaging user experiences.
π§ Core Expertise:
β’ Unity 3D (Advanced), Unreal (Basic)
β’ Game Architecture & Design Patterns (MVC, State Machine, DI)
β’ Physics-Based Systems & Vehicle Controllers
β’ Multiplayer & Real-time Communication (WebSockets, APIs)
β’ AR/VR Development (AR Foundation, XR Toolkit, Vuforia)
β’ Performance Optimization & Scalable Systems
π What Youβll Find Here:
β Simulation-based projects (Car, Drone, Excavator, Track Driving)
β Hyper-casual & puzzle games
β Gameplay prototypes & technical experiments
β Optimized builds showcasing real-world mechanics
π‘ I enjoy working on challenging systems, experimenting with DOTS, procedural generation, and AI-driven mechanics, and continuously improving gameplay quality.
π€ Open to collaboration, freelance opportunities, and innovative game projects.
Letβs build something awesome!